VOL_GAIN


;original tune - western feel
PLAYLIST	1, 'snd_tune1', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/tunes/SBMainTune.wav', 0
		END

PLAYLIST	2, 'snd_jackpot1', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/bowl/PM_FishTix_BlowfishBonus1.wav', 1
		END

PLAYLIST	3, 'snd_jackpot2', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/bowl/PM_FishTix_TreasChestJkPt.wav', 1
		END

PLAYLIST	4, 'snd_trombone', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/bowl/FT_TrombSlide.wav', 1
		END

PLAYLIST	5, 'snd_timpani', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/bowl/FT_Timpani.wav', 1
		END

PLAYLIST	10, 'snd_jfishin', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/jfishin/jfishin.wav', 0
		END

PLAYLIST	11, 'snd_jfishin2', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/jfishin/win1.wav', 0
		END

PLAYLIST	12, 'snd_jfishin3', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/jfishin/win2.wav', 0
		END

PLAYLIST	13, 'snd_jfishin4', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/jfishin/win3.wav', 0
		END


;new tune - whistle / guitar 
PLAYLIST	20, 'snd_tune2', 128, 0x01
		SETVOL 0,200,0
		PLAYS 0, 'dat/tunes/SBMainTuneRev2.wav', 0
		END

PLAYLIST	21, 'snd_tune2a', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/tunes/SBMainTuneRev2Intro.wav', 1
		END

;original tune with new instrumentation
PLAYLIST	22, 'snd_tune3', 128, 0x01
		SETVOL 0,220,0
		PLAYS 0, 'dat/tunes/GameTuneFull.wav', 0
		END


PLAYLIST	30, 'snd_sad', 128, 0x01
		SETVOL 0,200,0
		PLAYS 0, 'dat/tunes/SadResult.wav', 1
		END

PLAYLIST	31, 'snd_happy', 128, 0x01
		SETVOL 0,200,0
		PLAYS 0, 'dat/tunes/HappyResult.wav', 1
		END

PLAYLIST	32, 'snd_strike', 128, 0x01
		SETVOL 0,200,0
		PLAYS 0, 'dat/tunes/StrikeResult.wav', 1
		END




PLAYLIST	50, 'snd_bubbles', 128, 0xf0
		SETVOL 0,200,0
		PLAY 0, 'dat/bowl/FT_Bubbles_19.wav', 1
		END

PLAYLIST	51, 'snd_bubbles2', 128, 0xf0
		SETVOL 0,200,0
		PLAY 0, 'dat/512/RapidBubbles_1.wav', 1
		END




PLAYLIST	60, 'snd_bttnhit1', 128, 0xf0
		SETVOL 0,200,0
		PLAY 0, 'dat/game/Hit_Effect_12.wav', 1
		END

PLAYLIST	61, 'snd_wavyguitar1', 128, 0xf0
		SETVOL 0,230,0
		PLAY 0, 'dat/512/WavyHawaiianGtr_1.wav', 1
		END

PLAYLIST	62, 'snd_shortspling1', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/ShortSpling_1.wav', 1
		END

PLAYLIST	63, 'snd_barrelbounce', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/QuickDoublePlunk_1.wav', 1
		END

PLAYLIST	64, 'snd_zing', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/MagicalZing_1.wav', 1
		END

PLAYLIST	65, 'snd_bloop', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/Bloop_1.wav', 1
		END

PLAYLIST	66, 'snd_shbomp', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/shhbomp_1.wav', 1
		END

PLAYLIST	67, 'snd_wavyguitar2', 128, 0xf0
		SETVOL 0,240,0
		PLAY 0, 'dat/512/WavyHawaiianGtr_2.wav', 1
		END

PLAYLIST	68, 'snd_slide', 128, 0xf0
		SETVOL 0,230,0
		PLAY 0, 'dat/512/QuickAscendSlideWhistle_1.wav', 1
		END


PLAYLIST	69, 'snd_thunk', 128, 0xf0
		SETVOL 0,230,0
		PLAY 0, 'dat/512/swish_thunk_1.wav', 1
		END


PLAYLIST	70, 'snd_shortslide', 128, 0xf0
		SETVOL 0,220,0
		PLAY 0, 'dat/512/ShortSlideUp_1.wav', 1
		END





;sine waves
PLAYLIST	90, 'snd_sine100', 128, 0x01
		SETVOL 0,255,0
		PLAY 0, 'dat/sine/sine100.wav', 0
		END

PLAYLIST	91, 'snd_sine1k', 128, 0x01
		SETVOL 0,255,0
		PLAY 0, 'dat/sine/sine1k.wav', 0
		END


PLAYLIST	98, 'snd_killsteppin', 150, 0x04
		SETVOL 0,200,0
		PLAY 0, 'dat/game/silent1frame.wav', 1
		END



PLAYLIST	99, 'snd_killtune', 128, 0x01
		SETVOL 0,200,0
		PLAY 0, 'dat/game/silent1frame.wav', 1
		END



;-- Gun Sounds ----------

PLAYLIST	100, 'snd_gun_p0', 140, 0x08
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/12gMssbrgShotgunFire01.wav', 1
		END

PLAYLIST	101, 'snd_gun_p1', 140, 0x08
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/RifleGunShot06.wav', 1
		END

PLAYLIST	102, 'snd_click_p0', 140, 0x08
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/44MagnumDryFireEmptyClick03.wav', 1
		END

PLAYLIST	103, 'snd_click_p1', 140, 0x08
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/44MagnumDryFireEmptyClick03.wav', 1
		END

PLAYLIST	104, 'snd_reloadin_p0', 128, 0xF8
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/RifleChamberAction03_A.wav', 1
		END

PLAYLIST	105, 'snd_reloadout_p0', 128, 0xF8
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/RifleChamberAction03_B.wav', 1
		END

PLAYLIST	106, 'snd_reloadin_p1', 128, 0xF8
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/RifleChamberAction05_A.wav', 1
		END

PLAYLIST	107, 'snd_reloadout_p1', 128, 0xF8
		SETVOL 0,200,0
		PLAY 0, 'dat/gun/RifleChamberAction05_B.wav', 1
		END

PLAYLIST	108, 'snd_coindrop', 128, 0xf0
		SETVOL 0,200,0
		PLAY 0, 'dat/game/coindrop.wav', 1
		END

PLAYLIST	109, 'snd_startbttn', 128, 0xf0
		SETVOL 0,200,0
		PLAY 0, 'dat/game/startbttn.wav', 1
		END



PLAYLIST	200, 'snd_ballroll', 128, 0x80
		SETVOL 0,220,0
		PLAY 0, 'dat/bowl/bowling1.wav', 1
		END

PLAYLIST	201, 'snd_strike', 128, 0x80
		SETVOL 0,220,0
		PLAY 0, 'dat/bowl/bowling2.wav', 1
		END



;strikes ---------

PLAYLIST	210, 'snd_strike1', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/ball_hit_pins_strike10.wav', 1
		END

PLAYLIST	211, 'snd_strike2', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/Ball_hit_pins_strike_01.wav', 1
		END

PLAYLIST	212, 'snd_strike3', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/ball_hit_pins_strike01.wav', 1
		END

PLAYLIST	213, 'snd_strike4', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/ball_hit_pins_strike02.wav', 1
		END

PLAYLIST	214, 'snd_strike5', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/ball_hit_pins_strike03.wav', 1
		END

PLAYLIST	215, 'snd_strike6', 128, 0x80
		SETVOL 0,230,0
		PLAY 0, 'dat/512/strike/ball_hit_pins_strike04.wav', 1
		END


;-- Clips a few pins on the ends ---------------


PLAYLIST	217, 'snd_fewpins1', 128, 0x80
		SETVOL 0,220,0
		PLAY 0, 'dat/512/fewpins/Ball_8lbs_hit_3pins_01.wav', 1
		END

PLAYLIST	218, 'snd_fewpins2', 128, 0x80
		SETVOL 0,220,0
		PLAY 0, 'dat/512/fewpins/Ball_Hit_9Pins_01.wav', 1
		END

PLAYLIST	219, 'snd_fewpins3', 128, 0x80
		SETVOL 0,220,0
		PLAY 0, 'dat/512/fewpins/Ball_hit_9pins_02.wav', 1
		END


;ball vs pin ---------


PLAYLIST	220, 'snd_bvp1', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/Ball_hit_pin_head_04.wav', 1
		END

PLAYLIST	221, 'snd_bvp2', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/ball_hit_one_pin01.wav', 1
		END

PLAYLIST	222, 'snd_bvp3', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/ball_hit_one_pin02.wav', 1
		END

PLAYLIST	223, 'snd_bvp4', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/Ball_hit_Pin_01.wav', 1
		END

PLAYLIST	224, 'snd_bvp5', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/Ball_hit_Pin_02.wav', 1
		END

PLAYLIST	225, 'snd_bvp6', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/Ball_hit_Pin_03.wav', 1
		END

PLAYLIST	226, 'snd_bvp7', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/ballVpin/Ball_hit_Pin_04.wav', 1
		END


;pin vs pin ---------


PLAYLIST	230, 'snd_pvp1', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_01.wav', 1
		END

PLAYLIST	231, 'snd_pvp2', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_02.wav', 1
		END

PLAYLIST	232, 'snd_pvp3', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_03.wav', 1
		END

PLAYLIST	233, 'snd_pvp4', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_04.wav', 1
		END

PLAYLIST	234, 'snd_pvp5', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_05.wav', 1
		END

PLAYLIST	235, 'snd_pvp6', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinVpin/Pin_hit_Pin_06.wav', 1
		END


;pin bounce ---------


PLAYLIST	240, 'snd_pinbounce1', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_01.wav', 1
		END

PLAYLIST	241, 'snd_pinbounce2', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_02.wav', 1
		END

PLAYLIST	242, 'snd_pinbounce3', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_03.wav', 1
		END

PLAYLIST	243, 'snd_pinbounce4', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_04.wav', 1
		END

PLAYLIST	244, 'snd_pinbounce5', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_05.wav', 1
		END

PLAYLIST	245, 'snd_pinbounce6', 128, 0x7c
		SETVOL 0,200,0
		PLAY 0, 'dat/512/pinBounce/Pin_Bounce_06.wav', 1
		END








PLAYLIST	300, 'snd_ready', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/imready.wav', 1
		END

PLAYLIST	301, 'snd_steppin', 150, 0x04
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/steppin.wav', 1
		END

PLAYLIST	302, 'snd_tada', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/Tadaa.wav', 1
		END

PLAYLIST	303, 'snd_herewego', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/HereWeGo.wav', 1
		END

PLAYLIST	304, 'snd_wow', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/Wow.wav', 1
		END

PLAYLIST	305, 'snd_great', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/ThatWasGreat.wav', 1
		END

PLAYLIST	306, 'snd_yeah', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/OhYeah.wav', 1
		END

PLAYLIST	307, 'snd_bestday', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/BestDay.wav', 1
		END

PLAYLIST	308, 'snd_mission', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/MissionAccomp.wav', 1
		END

PLAYLIST	309, 'snd_bhaaa1', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/Bhaaa.wav', 1
		END

PLAYLIST	310, 'snd_bhaaa2', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/Bhaaa.wav', 1
		END

PLAYLIST	311, 'snd_ImCool', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/08Ep41B_ImCool.wav', 1
		END

PLAYLIST	312, 'snd_lookingGood', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/LookinGood.wav', 1
		END

PLAYLIST	313, 'snd_readyforlaunch', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/04Ep39A_ReadyforLaunch.wav', 1
		END

PLAYLIST	314, 'snd_keeptryin', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/KeepTryin.wav', 1
		END

PLAYLIST	315, 'snd_nofoolin', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/NoFoolinAround.wav', 1
		END

PLAYLIST	316, 'snd_youdidit', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/YouDidIt.wav', 1
		END

PLAYLIST	317, 'snd_barnacles', 150, 0x02
		SETVOL 0,230,0
		PLAYS 0, 'dat/sbob/Barnacles.wav', 1
		END

